

An aura of music notes will surround Sonic while songs play. The list of tracks includes classics such as Live and Learn from Sonic Adventure 2. The Jukebox feature allows fans to play songs not just from Sonic Frontiers, but also from other games in the Sonic series while running around the Starfall Islands. Sonic Frontiers beginner’s guide: 5 tips and tricks to get started Spoiler warning: Plot, ending details or any kind of information follow.Sonic Superstars found great new ways to freshen up the classic 2D formulaĮven while moving forward, Sonic Frontiers never forgets the series’ past While on his own, Sonic receives a transmission from Tails, telling him to come to South Island as Dr. Locating Tails, Sonic learns from the fox cub that the doctor somehow caught him and made him build a robot teleporter.Įggman is up to his old tricks again by kidnapping Animals.

Sonic tracks down Eggman afterward and defeats him, but Eggman escapes through his collapsing robot teleporter, forcing Sonic and Tails to go after him using the same device, with Sonic getting injured during the transfer process.

Tails then leaves Sonic to rest while he searches for Eggman himself. After shutting down Eggman's newest facility, Tails rejoins Sonic, who soon spots Eggman attempting to flee. While Tails does manage to hunt down and defeat Eggman, the doctor escapes once again, leaving Sonic and Tails to chase after him once more. Knuckles joins Sonic and Tails along the way, and the echidna takes the lead when the group arrives in a hostile environment.
